Stage1-ag1 <<
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stage2-ag1
分組專題成員:
第一位成員:408231112 (組長)
Website: 40823112 Stage2-ag1 Website
Reveal: 40823112 Stage2-ag1 Reveal
第二位成員:40823108 (組員)
Website: 40823108 Stage2-ag1 Website
Reveal: 40823108 Stage2-ag1 Reveal
第三位成員:40823109 (組員)
Website: 40823109 Stage2-ag1 Website
第四位成員:408231045 (組員)
Website: 40823145 Stage2-ag1 Website
Reveal: 40823145 Stage2-ag1 Reveal
專題項目:經討論決定Stage2的項目,為Stage1-ag1的改良,並增加其它功能:
1.利用鍵盤方向鍵操控
2.增加接近傳感器使產品自動行走時,不會撞到障礙物
本次圖檔沿用Stage1,改使用Coppeliasim,透過lua程式編寫
W5

本次專案沿用stage1-ag1之專案,為了讓模型能夠按照我們的意思做動,我們嘗試編寫Lua程式並以方向鍵進行控制。
下方為第一次測試程式與模擬圖

Lua程式:
threadFunction=function()
-- put your actuation code here
while sim.getSimulationState()~=sim.simulation_advancing_abouttostop do
-- Read the keyboard messages (make sure the focus is on the main window, scene view):
message,auxiliaryData=sim.getSimulatorMessage()
while message~=-1 do
if (message==sim.message_keypress) then
if (auxiliaryData[1]==2007) then
-- up key
velocity=1000
torque=10000
Shape4 = 1000
Shape7 = 1000
end
if (auxiliaryData[1]==2008) then
-- down key
velocity=1000
torque=10000
Shape4 = 1000
Shape7 = 1000
end
if (auxiliaryData[1]==2009) then
-- left key
velocity=1000
torque=10000
Shape4 = 1000
Shape7 = 1000
end
if (auxiliaryData[1]==2010) then
-- right key
velocity=1000
torque=10000
Shape4 = 1000
Shape7 = 1000
end
end
message,auxiliaryData=sim.getSimulatorMessage()
end
if Shape4 == 1
then sim.setJointPosition(joint_1, 1000, orientation)
if Shape7 == 1
then sim.setJointPosition(joint_2, 1000, orientation)
end
sim.setJointTargetVelocity(joint,velocity)
end
joint_1=sim.getObjectHandle('joint_1')
joint_2=sim.getObjectHandle('joint_2')
Shape4=sim.getObjectHandle('Shape4')
Shape7=sim.getObjectHandle('Shape7')
velocity=0
torque=0
Shape4 = 0
Shape7 = 0
end
因部分語法有誤,日後待除錯。
W6
經過一週的時間,我們將程式進行了修改,但還是有錯誤,無法讓機構以上下左右鍵的方式進行控制。
下方為模擬圖:

第二次Lua程式測試:
function sysCall_init()
-- do some initialization here
left_front_handle= sim.getObjectHandle('left_front')
left_back_handle= sim.getObjectHandle('left_back')
right_back_handle= sim.getObjectHandle('right_back')
right_front_handle= sim.getObjectHandle('right_front')
joint_1_handle= sim.getObjectHandle('joint_1')
joint_2_handle= sim.getObjectHandle('joint_2')
MaxVel=10
leftvelocity=0
rightvelocity=0
dVel=0.5;
--sim.setJointTargetVelocity(left_front_handle,leftvelocity)
sim.setJointTargetVelocity(left_back_handle,leftvelocity)
sim.setJointTargetVelocity(right_back_handle,rightvelocity)
--sim.setJointTargetVelocity(right_front_handle,rightvelocity)
end
function sysCall_actuation()
-- put your actuation code here
message,auxiliaryData=sim.getSimulatorMessage()
while message~=-1 do
if (message==sim.message_keypress) then
if (auxiliaryData[1]==32) then
-- right key
leftvelocity=0
rightvelocity=0
sim.setJointForce(left_front_handle, 0)
sim.setJointForce(left_back_handle, 0)
sim.setJointForce(right_back_handle, 0)
sim.setJointForce(right_front_handle, 0)
sim.setJointForce(joint_1_handle, 1000)
sim.setJointForce(joint_2_handle, 1000)
break
else
--sim.setJointForce(left_front_handle, 10000)
sim.setJointForce(left_back_handle, 10000)
sim.setJointForce(right_back_handle, 10000)
--sim.setJointForce(right_front_handle, 10000)
sim.setJointForce(joint_1_handle, 0)
sim.setJointForce(joint_2_handle, 0)
end
if (auxiliaryData[1]==2007) then
-- up key
leftvelocity=(leftvelocity+rightvelocity)/2
rightvelocity=leftvelocity
leftvelocity=leftvelocity+dVel
rightvelocity=rightvelocity+dVel
end
if (auxiliaryData[1]==2008) then
-- down key
leftvelocity=(leftvelocity+rightvelocity)/2
rightvelocity=leftvelocity
leftvelocity=leftvelocity-dVel
rightvelocity=rightvelocity-dVel
end
if (auxiliaryData[1]==2009) then
-- left key
leftvelocity=leftvelocity-dVel
rightvelocity=rightvelocity+dVel
end
if (auxiliaryData[1]==2010) then
-- right key
leftvelocity=leftvelocity+dVel
rightvelocity=rightvelocity-dVel
end
end
message,auxiliaryData=sim.getSimulatorMessage()
end
if leftvelocity>MaxVel then
leftvelocity=MaxVel
end
if leftvelocity<-MaxVel then
leftvelocity=-MaxVel
end
if rightvelocity>MaxVel then
rightvelocity=MaxVel
end
if rightvelocity<-MaxVel then
rightvelocity=-MaxVel
end
--sim.setJointTargetVelocity(left_front_handle,leftvelocity)
sim.setJointTargetVelocity(left_back_handle,leftvelocity)
sim.setJointTargetVelocity(right_back_handle,rightvelocity)
--sim.setJointTargetVelocity(right_front_handle,rightvelocity)
end
function sysCall_sensing()
-- put your sensing code here
end
function sysCall_cleanup()
-- do some clean-up here
end
-- See the user manual or the available code snippets for additional callback functions and details
第二次程式失敗,日後將持續進除錯。
W7
利用鍵盤操控物體行走

(🔽程式碼)
function sysCall_init()
left_handle= sim.getObjectHandle('left_m')
right_handle= sim.getObjectHandle('right_m')
MaxVel=2
leftvelocity=0
rightvelocity=0
dVel=0.5;
sim.setJointTargetVelocity(left_handle,leftvelocity)
sim.setJointTargetVelocity(right_handle,rightvelocity)
end
function sysCall_actuation()
message,auxiliaryData=sim.getSimulatorMessage()
while message~=-1 do
if (message==sim.message_keypress) then
if (auxiliaryData[1]==32) then
-- right key
leftvelocity=0
rightvelocity=0
sim.setJointForce(left_front_handle, 0)
sim.setJointForce(right_front_handle, 0)
break
else
sim.setJointForce(left_handle, 10000)
sim.setJointForce(right_handle, 10000)
end
if (auxiliaryData[1]==2007) then
-- up key
leftvelocity=(leftvelocity+rightvelocity)/2
rightvelocity=leftvelocity
leftvelocity=leftvelocity+dVel
rightvelocity=rightvelocity+dVel
end
if (auxiliaryData[1]==2008) then
-- down key
leftvelocity=(leftvelocity+rightvelocity)/2
rightvelocity=leftvelocity
leftvelocity=leftvelocity-dVel
rightvelocity=rightvelocity-dVel
end
if (auxiliaryData[1]==2009) then
-- left key
leftvelocity=leftvelocity-dVel
rightvelocity=rightvelocity+dVel
end
if (auxiliaryData[1]==2010) then
-- right key
leftvelocity=leftvelocity+dVel
rightvelocity=rightvelocity-dVel
end
end
message,auxiliaryData=sim.getSimulatorMessage()
end
if leftvelocity>MaxVel then
leftvelocity=MaxVel
end
if leftvelocity<-MaxVel then
leftvelocity=-MaxVel
end
if rightvelocity>MaxVel then
rightvelocity=MaxVel
end
if rightvelocity<-MaxVel then
rightvelocity=-MaxVel
end
sim.setJointTargetVelocity(left_handle,leftvelocity)
sim.setJointTargetVelocity(right_handle,rightvelocity)
end

模擬問題與排解
問題: 當本體開啟運動模擬時會產生錯誤,導致產品解體

問題原因: 討論後發現,產品的模擬干涉太多使其無法正常運作,原因是產品的輪子跟球體上並不是完整的圓,而是由許多正方形的小格子所構成,所以在模擬時產生過多的干涉影響電腦正常模擬,因而模擬錯誤。

問題排解: 在coppeliasim內 add->primitive shape->Cylinder 增添簡化圖形來代替原本的車輪,而原本的輪子就做為Disc的造型。



W8 Sensor Control
增加接近傳感器使產品自動行走時,不會撞到障礙物
(🔽程式碼)
function sysCall_init()
end
function sysCall_actuation()
end
function sysCall_sensing()
end
function sysCall_cleanup()
end
function sysCall_afterDelete(inData)
for key,value in pairs(inData.objectHandles) do
print("Object with handle "..key.." was deleted")
end
end
function sysCall_afterCreate(inData)
for key,value in pairs(inData.objectHandles) do
print("Object with handle "..value.." was created")
end
end
--]]
function speedChange_callback(ui,id,newVal)
speed=minMaxSpeed[1]+(minMaxSpeed[2]-minMaxSpeed[1])*newVal/100
end
function sysCall_init()
bubbleRobBase=sim.getObjectAssociatedWithScript(sim.handle_self)
leftMotor=sim.getObjectHandle("bubbleRob_leftMotor")
rightMotor=sim.getObjectHandle("bubbleRob_rightMotor")
noseSensor=sim.getObjectHandle("bubbleRob_sensingNose")
minMaxSpeed={120*math.pi/180,300*math.pi/180}
backUntilTime=-1
xml = ''..[[
]]
ui=simUI.create(xml)
speed=(minMaxSpeed[1]+minMaxSpeed[2])*1
simUI.setSliderValue(ui,1,100*(speed-minMaxSpeed[1])/(minMaxSpeed[2]-minMaxSpeed[1]))
end
function sysCall_actuation()
result=sim.readProximitySensor(noseSensor)
if (result>0) then backUntilTime=sim.getSimulationTime()+4 end
if (backUntilTime<sim.getSimulationTime()) then
sim.setJointTargetVelocity(leftMotor,speed)
sim.setJointTargetVelocity(rightMotor,speed)
else
sim.setJointTargetVelocity(leftMotor,-speed/5)
sim.setJointTargetVelocity(rightMotor,-speed/200)
end
end
function sysCall_cleanup()
simUI.destroy(ui)
end

Sensor模擬問題與排解
問題:程式與感測器都確認無誤後,卻還是無法做動。

問題原因:與組員討論後發現,感測器都沒有發生問題,不會做動的原因是程式打錯才無法驅動馬達。
問題排解:更改產品物件的程式碼即可。
W9
程式模擬影片與PDF報告
方向鍵控制模擬
感測器模擬
PDF報告
Stage1-ag1 <<
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